To add extra frustation, many later stages start out pretty mundane but only get hard towards the very end once you're at full speed. Anyone who has ever complained about modern Sonic being nothing but reaction tests but can abide some of these stage designs? Go away. The later stages are full of mean-spirited, sudden reaction tests which force you to just simply remember where they tripped you up (emphasis on "where THEY tripped you up", not where YOU tripped up through lack of skill) for the next time that stage comes round - which is very difficult due to the way they cycle through many different ones before presenting you with that same one you failed again. They're just there to unlock bonus features - something I'd much rather have had connected to regular gameplay (completing the game as every character, getting an overall low time record on time attack etc). They offer no actual gameplay-related reward like the checkpoint bonus stages did in S3&K. Using them as checkpoint bonus stages just feels very intrusive on the regular gameplay, as they are extremely long for how frequently they occur. Even the music, while great of course, was one of Tee's more straight-up "remasters" than a bangin' remix with it's own identity. The visuals were given a very pretty coat of paint but the actual clarity was not improved in any way compared to the originals, there's still distracting pop-in at the sides of the screen, and no real increase in "smoothness" like CD, 1 and 2's special stages got in their remasters. I really loathe Blue Sphere in this game. And I'd certainly rather have like 30 levels of them than Blue Sphere. But it turns out I just needed more time, now, I dig them. "This was fun until the level designs got too hard for the bad controls to keep up with", I felt. At one point I found them very frustrating and on par with 3D Sonic attempts like Sonic Heroes. Like many, special stage 5 was the hardest for me, with 6 being just slightly less taxing and 7 being cake. The learning curve on the controls and handling of Sonic is pretty steep once the stage designs get challenging. I finished collecting all the Gold medals now thankfully.It took me a while to warm up to the special stages. It was, turned out I overlooked two set ups that have two rows of red spheres on the left and right sides too them. There must have been a large collection of spheres you were meant to turn into rings and just didn't recognize it. from this stage I don't remember any bonus stage with a ton of rings just lying around. They're also starting to get hard now too. Because there didn't seem to be any blue spheres except two sets of 9 that could be turned into rings. Taking a guess there were hidden spots where I had to jump over red spheres to find hidden rings or something. I finally said screw it and grabbed the last blue sphere. I just finished one Blue Sphere where I had like 42 rings I couldn't find. Originally posted by Kitt Stargazer:I'm starting to have trouble with some of the later ones now.
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